Hey Everyone! The next update is here! We made a lot of progress with the game and the details of the combat system are starting to take shape. A lot has change...
Hey Everyone! It's been a while, and there are a few updates to the game, including a brand new dialogue system, character art, and a new music track. Dialogue...
Hey Everyone! This week, I've managed to put together a small combat demo that you can download and try out! When spawning in, don't forget to pick up some gear...
Hey Everyone! In this week's devlog, we will take a look at the refiend NPC behaviour system as well as some other developments! Check out the video to see the...
Hey everyone! This week, my primary focus has been on developing AI behavior and pathfinding. Although pathfinding is currently a work in progress, enemies are...
Hey everyone! There's a lot to talk about this week, so I've organized the new features into categories. HUD I managed to finish the layout of the HUD and impor...
In every RPG game, players can use various items to aid them or cause harm to their opponents. This system will be crucial to the gameplay in Everdark Abyss. Cu...
The inventory system is progressing nicely, and I've implemented an organizer for more seamless navigation. With this new menu function, players can now sort it...