Everdark Abyss - AI, Combat, Factions #9
Hey Everyone!
In this week's devlog, we will take a look at the refiend NPC behaviour system as well as some other developments!
Check out the video to see the NPCs in action!
NPC
There will be multiple factions in the world of Everdark Abyss with which the player can interact. The first step in developing this system is to assign a unique identifier to NPCs so that they can interact with each other appropriately based on their relations.
I've focused on the combat aspect of this system, and currently, the NPCs can engage in one-on-one fights as well as larger scale battles. Different types of NPCs can band together to defeat their opponents, each selecting moves from their unique move set.
A new wolf NPC has been added with animations, sounds, and special behavior.
Combat
Weapons have a cooldown between strikes. The frequency of the attacks will be based on the player's skill as well as their agility. Currently, there is a blue bar shown on the screen that represents this.
Now, the player's camera will shake when taking damage, and the screen will also provide feedback with a mild red flash, along with the newly added sound effect.
Particle effects
The foundation for the particle system is ready. The first effect is a spark that spawns when deflecting an attack with the sword. Other effects, such as those for healing, magic, and blood, will be implemented soon.
World
To finally move away from the pink backdrop and the checkerboard textures, I've begun working on a simple forest-themed 3D tileset. The tileset is quite basic at the moment, but I plan to incorporate vertical elements to enhance the gameplay later on.
I'm aiming to release a pre-alpha combat demo next week, so please stay tuned. :)
If you like this project, follow me here on Itch and on Youtube so you won't miss the updates.
Get Everdark Abyss
Everdark Abyss
Enter the Everdark Abyss!
Status | In development |
Author | Reinhold_Kirkham |
Genre | Role Playing |
Tags | 3D, Action RPG, Dark Fantasy, Dungeon Crawler, First-Person, Open World, Retro, Roguelike, Roguelite |
Languages | English |
Accessibility | Subtitles |
More posts
- Everdark Abyss - New Enemy and Environment #12Jan 15, 2024
- Everdark Abyss - Music and Dialogue system #11Dec 10, 2023
- Everdark Abyss - Try the Combat Demo #10Aug 27, 2023
- Everdark Abyss - NPC AI #8Aug 13, 2023
- Everdark Abyss - Audio, Combat, HUD #7Aug 06, 2023
- Everdark Abyss - Active Effects #6Jul 30, 2023
- Everdark Abyss - Inventory #5Jul 23, 2023
- Everdark Abyss - Inventory #4Jul 16, 2023
- Everdark Abyss - Art Direction #3Jul 09, 2023
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