Everdark Abyss - Inventory #4
Many significant strides have been made in the past few days. The development of the inventory system is currently in progress, and I invite you to watch this video where I demonstrate its functionality.
At present, the following functions have been implemented:
- Adding items (without player interaction)
- Picking up items
- Dropping items
- Basics of the encumbrance system
- Inventory sorting (eliminating gaps when items are dropped)
- Distinguishing between stackable and non-stackable objects
- Weapon condition
One feature that is still missing is the ability to remove items from the player's inventory, but I believe it should not be difficult to implement. Additionally, I plan to add a function that allows the player to selectively drop only a portion of stacked items. Of course, there are a lots of elements missing, but hopefully next week I'll be able to fill the empty areas.
Please note that the UI is not yet finalized; however, I believe it already reflects the graphical style I am aiming for.
Furthermore, I have created a female base model for NPCs, which complements last week's male NPC perfectly. :)
If you like this project, follow me here on Itch and on Youtube so you won't miss the updates.
Get Everdark Abyss
Everdark Abyss
Enter the Everdark Abyss!
Status | In development |
Author | Reinhold_Kirkham |
Genre | Role Playing |
Tags | 3D, Action RPG, Dark Fantasy, Dungeon Crawler, First-Person, Open World, Retro, Roguelike, Roguelite |
Languages | English |
Accessibility | Subtitles |
More posts
- Everdark Abyss - New Enemy and Environment #12Jan 15, 2024
- Everdark Abyss - Music and Dialogue system #11Dec 10, 2023
- Everdark Abyss - Try the Combat Demo #10Aug 27, 2023
- Everdark Abyss - AI, Combat, Factions #9Aug 20, 2023
- Everdark Abyss - NPC AI #8Aug 13, 2023
- Everdark Abyss - Audio, Combat, HUD #7Aug 06, 2023
- Everdark Abyss - Active Effects #6Jul 30, 2023
- Everdark Abyss - Inventory #5Jul 23, 2023
- Everdark Abyss - Art Direction #3Jul 09, 2023
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